This documentation is automatically generated by competitive-verifier/competitive-verifier
#pragma once
#include "algo/common.h"
#include "algo/utils/bits.h"
namespace algo::ds {
// The monoid a query folds over. repeat(x, len) is x folded with itself len
// times: what a segment of len equal cells collapses to.
template <typename T>
struct sum_monoid {
using Value = T;
static Value op(Value a, Value b) {
return a + b;
}
static Value e() {
return Value(0);
}
static Value repeat(Value x, index_t len) {
return x * len;
}
};
template <typename T>
struct min_monoid {
using Value = T;
static Value op(Value a, Value b) {
return std::min(a, b);
}
static Value e() {
return std::numeric_limits<Value>::max();
}
static Value repeat(Value x, index_t) {
return x;
}
};
template <typename T>
struct max_monoid {
using Value = T;
static Value op(Value a, Value b) {
return std::max(a, b);
}
static Value e() {
return std::numeric_limits<Value>::lowest();
}
static Value repeat(Value x, index_t) {
return x;
}
};
// Adds f to every cell of a segment. The + is on Value, not op, so a range add
// shifts a min or max by f instead of folding f into it.
template <typename M>
struct add_lazy : M {
using Value = typename M::Value;
using Update = Value;
static Update id() {
return Update(0);
}
static Update composition(Update f, Update g) {
return f + g;
}
static Value mapping(Update f, Value x, index_t len) {
return x + M::repeat(f, len);
}
};
// Overwrites every cell of a segment. Any Value may be written, so none is free
// to mean "nothing pending" and Update needs the extra nullopt. A write
// discards what it lands on, so of two writes the later wins.
template <typename M>
struct assign_lazy : M {
using Value = typename M::Value;
using Update = std::optional<Value>;
static Update id() {
return std::nullopt;
}
static Update composition(Update f, Update g) {
return f ? f : g;
}
static Value mapping(Update f, Value x, index_t len) {
return f ? M::repeat(*f, len) : x;
}
};
// P supplies the monoid (Value, op, e) that queries fold over, the monoid of
// pending updates (Update, composition, id) where composition(f, g) applies g
// first, and mapping(f, x), which applies an update to a whole fold rather than
// to one cell. mapping may take the number of cells x covers as a third
// argument, for updates that scale with segment length. Inheriting P is free
// and keeps its names reachable.
template <typename P>
struct lazy_segtree : P {
using Value = typename P::Value;
using Update = typename P::Update;
// If the default value for leaf elements is not identical (e.g. in the case
// that indices are stored) then you must use the alternative constructor
lazy_segtree(index_t _n) : lazy_segtree(std::vector<Value>(_n, P::e())) {
}
lazy_segtree(const std::vector<Value> &a)
: n((index_t)a.size()), sz((index_t)std::bit_ceil((uint32_t)n)),
lg(utils::lg2(sz)), d(2 * sz, P::e()), lz(sz, P::id()) {
std::copy(a.begin(), a.end(), d.begin() + sz);
for (index_t i = sz - 1; i >= 1; i--)
pull(i);
}
Value get(index_t p) {
assert(0 <= p && p < n);
p += sz;
push_down(p);
return d[p];
}
void set(index_t p, Value x) {
assert(0 <= p && p < n);
p += sz;
push_down(p);
d[p] = x;
for (index_t i = 1; i <= lg; i++)
pull(p >> i);
}
// Inclusive on [l, r]
Value query(index_t l, index_t r) {
assert(0 <= l && r < n);
if (l > r) return P::e();
l += sz, r += sz + 1;
push_down(l, r);
// Two accumulators keep the fold in index order, which ops that are
// not commutative need.
Value ml = P::e(), mr = P::e();
for (; l < r; l >>= 1, r >>= 1) {
if (l & 1) ml = P::op(ml, d[l++]);
if (r & 1) mr = P::op(d[--r], mr);
}
return P::op(ml, mr);
}
Value all() {
return d[1];
}
// Inclusive on [l, r]
void apply(index_t l, index_t r, Update f) {
assert(0 <= l && r < n);
if (l > r) return;
l += sz, r += sz + 1;
push_down(l, r);
index_t l0 = l, r0 = r;
for (index_t len = 1; l < r; l >>= 1, r >>= 1, len <<= 1) {
if (l & 1) all_apply(l++, f, len);
if (r & 1) all_apply(--r, f, len);
}
for (index_t i = 1; i <= lg; i++) {
if (((l0 >> i) << i) != l0) pull(l0 >> i);
if (((r0 >> i) << i) != r0) pull((r0 - 1) >> i);
}
}
friend std::ostream &operator<<(std::ostream &os, lazy_segtree t) {
// A parent precedes its children in index order, so one increasing
// sweep pushes every pending update out to the leaves.
for (index_t k = 1; k < t.sz; k++)
t.push(k, t.sz >> (utils::lg2(k) + 1));
os << "[";
bool first = true;
for (index_t i = 0; i < t.n; i++) {
if (!first) os << ", ";
first = false;
os << t.d[t.sz + i];
}
return os << "]";
}
private:
// A 1-indexed heap of 2 * sz nodes, the cells past n padded with e(). d[k]
// is always current; lz[k] is owed to k's children, never to k itself.
index_t n, sz, lg;
std::vector<Value> d;
std::vector<Update> lz;
void pull(index_t k) {
d[k] = P::op(d[2 * k], d[2 * k + 1]);
}
// len is the number of cells node k covers. Policies whose updates ignore
// segment length may leave the third parameter of mapping off.
void all_apply(index_t k, const Update &f, index_t len) {
if constexpr (requires { P::mapping(f, d[k], len); }) {
d[k] = P::mapping(f, d[k], len);
} else {
d[k] = P::mapping(f, d[k]);
}
if (k < sz) lz[k] = P::composition(f, lz[k]);
}
// len is the number of cells each child of node k covers
void push(index_t k, index_t len) {
all_apply(2 * k, lz[k], len);
all_apply(2 * k + 1, lz[k], len);
lz[k] = P::id();
}
// Clears every pending update above leaf p
void push_down(index_t p) {
for (index_t i = lg; i >= 1; i--)
push(p >> i, index_t(1) << (i - 1));
}
// Same for the two boundary paths of [l, r). A node wholly inside the range
// is used as a whole and its own value is already current, so nothing below
// it needs clearing.
void push_down(index_t l, index_t r) {
for (index_t i = lg; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i, index_t(1) << (i - 1));
if (((r >> i) << i) != r) push((r - 1) >> i, index_t(1) << (i - 1));
}
}
};
template <typename T>
using add_sum = add_lazy<sum_monoid<T>>;
template <typename T>
using add_min = add_lazy<min_monoid<T>>;
template <typename T>
using add_max = add_lazy<max_monoid<T>>;
template <typename T>
using assign_sum = assign_lazy<sum_monoid<T>>;
template <typename T>
using assign_min = assign_lazy<min_monoid<T>>;
template <typename T>
using assign_max = assign_lazy<max_monoid<T>>;
} // namespace algo::ds
#line 2 "algo/common.h"
#ifndef PREPROCESS
#include <bits/stdc++.h>
#include <cassert>
#endif
namespace algo {
// Indices and sizes into library containers. Signed, so the usual "walk down to
// -1" loops still terminate; widening the whole library is a change here alone.
using index_t = int;
} // namespace algo
#line 3 "algo/utils/bits.h"
namespace algo::utils {
// Returns number of set bits in x
constexpr int popcnt(int64_t x) {
return __builtin_popcountll(x);
}
// Returns floor(log_2(x))
constexpr int lg2(uint64_t x) {
return std::bit_width(x) - 1;
}
} // namespace algo::utils
#line 4 "algo/ds/lazy_segtree.h"
namespace algo::ds {
// The monoid a query folds over. repeat(x, len) is x folded with itself len
// times: what a segment of len equal cells collapses to.
template <typename T>
struct sum_monoid {
using Value = T;
static Value op(Value a, Value b) {
return a + b;
}
static Value e() {
return Value(0);
}
static Value repeat(Value x, index_t len) {
return x * len;
}
};
template <typename T>
struct min_monoid {
using Value = T;
static Value op(Value a, Value b) {
return std::min(a, b);
}
static Value e() {
return std::numeric_limits<Value>::max();
}
static Value repeat(Value x, index_t) {
return x;
}
};
template <typename T>
struct max_monoid {
using Value = T;
static Value op(Value a, Value b) {
return std::max(a, b);
}
static Value e() {
return std::numeric_limits<Value>::lowest();
}
static Value repeat(Value x, index_t) {
return x;
}
};
// Adds f to every cell of a segment. The + is on Value, not op, so a range add
// shifts a min or max by f instead of folding f into it.
template <typename M>
struct add_lazy : M {
using Value = typename M::Value;
using Update = Value;
static Update id() {
return Update(0);
}
static Update composition(Update f, Update g) {
return f + g;
}
static Value mapping(Update f, Value x, index_t len) {
return x + M::repeat(f, len);
}
};
// Overwrites every cell of a segment. Any Value may be written, so none is free
// to mean "nothing pending" and Update needs the extra nullopt. A write
// discards what it lands on, so of two writes the later wins.
template <typename M>
struct assign_lazy : M {
using Value = typename M::Value;
using Update = std::optional<Value>;
static Update id() {
return std::nullopt;
}
static Update composition(Update f, Update g) {
return f ? f : g;
}
static Value mapping(Update f, Value x, index_t len) {
return f ? M::repeat(*f, len) : x;
}
};
// P supplies the monoid (Value, op, e) that queries fold over, the monoid of
// pending updates (Update, composition, id) where composition(f, g) applies g
// first, and mapping(f, x), which applies an update to a whole fold rather than
// to one cell. mapping may take the number of cells x covers as a third
// argument, for updates that scale with segment length. Inheriting P is free
// and keeps its names reachable.
template <typename P>
struct lazy_segtree : P {
using Value = typename P::Value;
using Update = typename P::Update;
// If the default value for leaf elements is not identical (e.g. in the case
// that indices are stored) then you must use the alternative constructor
lazy_segtree(index_t _n) : lazy_segtree(std::vector<Value>(_n, P::e())) {
}
lazy_segtree(const std::vector<Value> &a)
: n((index_t)a.size()), sz((index_t)std::bit_ceil((uint32_t)n)),
lg(utils::lg2(sz)), d(2 * sz, P::e()), lz(sz, P::id()) {
std::copy(a.begin(), a.end(), d.begin() + sz);
for (index_t i = sz - 1; i >= 1; i--)
pull(i);
}
Value get(index_t p) {
assert(0 <= p && p < n);
p += sz;
push_down(p);
return d[p];
}
void set(index_t p, Value x) {
assert(0 <= p && p < n);
p += sz;
push_down(p);
d[p] = x;
for (index_t i = 1; i <= lg; i++)
pull(p >> i);
}
// Inclusive on [l, r]
Value query(index_t l, index_t r) {
assert(0 <= l && r < n);
if (l > r) return P::e();
l += sz, r += sz + 1;
push_down(l, r);
// Two accumulators keep the fold in index order, which ops that are
// not commutative need.
Value ml = P::e(), mr = P::e();
for (; l < r; l >>= 1, r >>= 1) {
if (l & 1) ml = P::op(ml, d[l++]);
if (r & 1) mr = P::op(d[--r], mr);
}
return P::op(ml, mr);
}
Value all() {
return d[1];
}
// Inclusive on [l, r]
void apply(index_t l, index_t r, Update f) {
assert(0 <= l && r < n);
if (l > r) return;
l += sz, r += sz + 1;
push_down(l, r);
index_t l0 = l, r0 = r;
for (index_t len = 1; l < r; l >>= 1, r >>= 1, len <<= 1) {
if (l & 1) all_apply(l++, f, len);
if (r & 1) all_apply(--r, f, len);
}
for (index_t i = 1; i <= lg; i++) {
if (((l0 >> i) << i) != l0) pull(l0 >> i);
if (((r0 >> i) << i) != r0) pull((r0 - 1) >> i);
}
}
friend std::ostream &operator<<(std::ostream &os, lazy_segtree t) {
// A parent precedes its children in index order, so one increasing
// sweep pushes every pending update out to the leaves.
for (index_t k = 1; k < t.sz; k++)
t.push(k, t.sz >> (utils::lg2(k) + 1));
os << "[";
bool first = true;
for (index_t i = 0; i < t.n; i++) {
if (!first) os << ", ";
first = false;
os << t.d[t.sz + i];
}
return os << "]";
}
private:
// A 1-indexed heap of 2 * sz nodes, the cells past n padded with e(). d[k]
// is always current; lz[k] is owed to k's children, never to k itself.
index_t n, sz, lg;
std::vector<Value> d;
std::vector<Update> lz;
void pull(index_t k) {
d[k] = P::op(d[2 * k], d[2 * k + 1]);
}
// len is the number of cells node k covers. Policies whose updates ignore
// segment length may leave the third parameter of mapping off.
void all_apply(index_t k, const Update &f, index_t len) {
if constexpr (requires { P::mapping(f, d[k], len); }) {
d[k] = P::mapping(f, d[k], len);
} else {
d[k] = P::mapping(f, d[k]);
}
if (k < sz) lz[k] = P::composition(f, lz[k]);
}
// len is the number of cells each child of node k covers
void push(index_t k, index_t len) {
all_apply(2 * k, lz[k], len);
all_apply(2 * k + 1, lz[k], len);
lz[k] = P::id();
}
// Clears every pending update above leaf p
void push_down(index_t p) {
for (index_t i = lg; i >= 1; i--)
push(p >> i, index_t(1) << (i - 1));
}
// Same for the two boundary paths of [l, r). A node wholly inside the range
// is used as a whole and its own value is already current, so nothing below
// it needs clearing.
void push_down(index_t l, index_t r) {
for (index_t i = lg; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i, index_t(1) << (i - 1));
if (((r >> i) << i) != r) push((r - 1) >> i, index_t(1) << (i - 1));
}
}
};
template <typename T>
using add_sum = add_lazy<sum_monoid<T>>;
template <typename T>
using add_min = add_lazy<min_monoid<T>>;
template <typename T>
using add_max = add_lazy<max_monoid<T>>;
template <typename T>
using assign_sum = assign_lazy<sum_monoid<T>>;
template <typename T>
using assign_min = assign_lazy<min_monoid<T>>;
template <typename T>
using assign_max = assign_lazy<max_monoid<T>>;
} // namespace algo::ds