This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "algo/common.h"
#include "algo/debug/preamble.h"
/* start include */
#include "algo/math/combo.h"
#include "algo/math/modint.h"
/* end include */
#include "algo/debug/debug.h"
using namespace std;
using namespace algo;
using mint = math::static_modint<998244353>;
math::combo<mint> C;
void solve() {
int n;
cin >> n;
vector<int> a(n - 1);
for (int i = 0; i < n - 1; i++) {
cin >> a[i];
}
// for s_i = a_i, then we must have that s_i is max on one side or the other
// if we say that it is the max on the side that gets smaller as we iterate
// then, we must have the max always decreases
// some LIS/increasing subsequence thing
// max on other side is awlays N
// aggregate some number of Ns on the ends
// if N position is fixed at end, then s_i must be increasing at (they must
// all be start half)
// in that case, the number of such permutations is every time that it
// increases, then p_i = s_i
// (choose s_i - num_increases, num_consecutive - 1)
// we can treat s_i as max so far, or max on other side
// num permutations that match s_i to index i, both directions
// we have every distinct number up to peak is fixed.
// for X spots, we must have <= K
// for Y spots, we must have <= J
// 3 1 4 5 2
// 3 1 5 4 2
// highest bucket: some permutation of numbers must happen
// 3 _ 6 _ _ 5
// 3 _ 5 _ _ 6
// we choose from smallest to largest
// doesn't matter what we choose, because the other is eligible anyways
// 3 -> 2 less, (2, 1)
// 5 -> 4-2 less -> (3, 2)
// a is prefix maxes left of n, then suffix maxes right of n, so it has to
// rise then fall
int ptr = 0;
while (ptr + 1 < n - 1 && a[ptr] <= a[ptr + 1]) {
ptr++;
}
while (ptr + 1 < n - 1 && a[ptr] >= a[ptr + 1]) {
ptr++;
}
if (ptr != n - 2) {
dbg(a, "bad, not peak");
cout << 0 << '\n';
return;
}
vector<int> fst(n + 1, -1), lst(n + 1, -1);
int last_seen = -1;
for (int i = 0; i < n - 1; i++) {
if (last_seen != a[i] && fst[a[i]] != -1) {
// if last_seen is not itself, but we've seen before, then we bad
dbg(i, a, "bad, dup num");
cout << 0 << '\n';
return;
}
if (last_seen != a[i]) {
fst[a[i]] = i;
}
lst[a[i]] = i;
last_seen = a[i];
}
int mx_el = *max_element(a.begin(), a.end());
if (mx_el != n - 1) {
dbg("bad max val");
cout << 0 << '\n';
return;
}
mint ans = 1;
int num_used = 0;
for (int el = 1; el <= mx_el; el++) {
if (fst[el] == -1) {
continue;
}
int len = lst[el] - fst[el];
int num_avail = el - num_used - 1;
if (num_avail < len) {
dbg(el, num_avail, len, "bad, not enough num");
cout << 0 << '\n';
return;
}
ans *= C.perm(num_avail, len);
if (el == mx_el) {
// one edge must be highest value
ans *= 2;
}
dbg(el, fst[el], lst[el], num_avail, ans);
// we used len + 1 numbers
num_used += len + 1;
}
cout << ans << '\n';
}
signed main() {
cin.tie(nullptr)->sync_with_stdio(false);
int t;
cin >> t;
while (t--)
solve();
}
#line 2 "algo/common.h"
#ifndef PREPROCESS
#include <bits/stdc++.h>
#include <cassert>
#endif
namespace algo {
// Indices and sizes into library containers. Signed, so the usual "walk down to
// -1" loops still terminate; widening the whole library is a change here alone.
using index_t = int;
} // namespace algo
#line 3 "algo/debug/preamble.h"
template <typename T>
concept printable = requires(T t) {
{ std::cout << t } -> std::same_as<std::ostream &>;
};
template <typename T>
concept iterable = std::ranges::range<T> && (!printable<T>);
template <typename... T>
inline void no_debug(T... _) {
}
template <size_t N>
std::ostream &operator<<(std::ostream &os, const std::bitset<N> &v);
template <typename T, typename U>
std::ostream &operator<<(std::ostream &os, std::queue<T, U> q);
template <typename T, typename U, typename V>
std::ostream &operator<<(std::ostream &os, std::priority_queue<T, U, V> pq);
template <typename T, typename U>
std::ostream &operator<<(std::ostream &os, const std::pair<T, U> &p);
template <typename... T>
std::ostream &operator<<(std::ostream &os, const std::tuple<T...> &t);
template <iterable T>
std::ostream &operator<<(std::ostream &os, const T &t);
#line 3 "main.cpp"
/* start include */
#line 3 "algo/math/common.h"
namespace algo::math {
constexpr int64_t safe_mod(int64_t x, int64_t m) {
x %= m;
if (x < 0) x += m;
return x;
}
// Returns (x ** n) % m
constexpr int64_t pow_mod_constexpr(int64_t x, int64_t n, int m) {
assert(0 <= n);
assert(1 <= m);
if (m == 1) return 0;
unsigned int _m = (unsigned int)(m);
uint64_t r = 1;
uint64_t y = safe_mod(x, m);
while (n) {
if (n & 1) r = (r * y) % _m;
y = (y * y) % _m;
n >>= 1;
}
return r;
}
struct barrett {
constexpr explicit barrett(uint64_t _m) : m(_m), im(-1ULL / _m) {
assert(1 <= _m);
}
uint64_t mod() const {
return m;
};
uint64_t reduce(uint64_t a) const {
uint64_t q = (uint64_t)((__uint128_t(im) * a) >> 64);
uint64_t r = a - q * m;
return r - (r >= m) * m;
}
private:
uint64_t m, im;
};
constexpr int64_t c_div(int64_t a, int64_t b) {
return a / b + ((a ^ b) > 0 && a % b);
}
constexpr int64_t f_div(int64_t a, int64_t b) {
return a / b - ((a ^ b) < 0 && a % b);
}
auto bpow(auto const &x, auto n, auto const &one, auto op) {
if (n == 0) {
return one;
} else {
auto t = bpow(x, n / 2, one, op);
t = op(t, t);
if (n % 2) {
t = op(t, x);
}
return t;
}
}
auto bpow(auto x, auto n, auto ans) {
return bpow(x, n, ans, std::multiplies{});
}
template <typename T>
T bpow(T const &x, auto n) {
return bpow(x, n, T(1));
}
// Returns a pair(g, x) s.t. g = gcd(a, n), xa = g (mod n), 0 <= x < n/g
// If r > 1 then a is not invertible mod n
constexpr std::pair<int64_t, int64_t> inv_gcd(int64_t a, int64_t n) {
a = safe_mod(a, n);
if (a == 0) return {n, 0};
int64_t t = 0, newt = 1;
int64_t r = n, newr = a;
while (newr) {
int64_t quotient = r / newr;
r -= newr * quotient;
t -= newt * quotient;
std::swap(r, newr);
std::swap(t, newt);
}
if (t < 0) t += n / r;
return {r, t};
}
} // namespace algo::math
#line 4 "algo/math/combo.h"
namespace algo::math {
// Factorial tables sized on demand by doubling. State lives here rather than in
// statics, so two moduli are two objects and neither can go stale.
template <typename T>
struct combo {
explicit combo(index_t n = 0) {
if (n > 0) fact(n), inv_fact(n);
}
T fact(index_t n) {
if (n >= (index_t)f.size()) {
assert(n < mod());
if (f.empty()) f.push_back(T(1));
index_t m = grow_to(n, (index_t)f.size());
f.reserve(m);
for (index_t i = (index_t)f.size(); i < m; i++) {
f.push_back(f.back() * T(i));
}
}
return f[n];
}
T inv_fact(index_t n) {
if (n >= (index_t)inv_f.size()) {
assert(n < mod());
if (inv_f.empty()) inv_f.push_back(T(1));
index_t lo = (index_t)inv_f.size(), m = grow_to(n, lo);
inv_f.resize(m);
inv_f[m - 1] = T(1) / fact(m - 1);
for (index_t i = m - 2; i >= lo; i--) {
inv_f[i] = inv_f[i + 1] * T(i + 1);
}
}
return inv_f[n];
}
T cmb(index_t n, index_t r) {
if (r < 0 || r > n) {
return T(0);
} else {
return fact(n) * inv_fact(r) * inv_fact(n - r);
}
}
T perm(index_t n, index_t r) {
if (r < 0 || r > n) {
return T(0);
} else {
return fact(n) * inv_fact(n - r);
}
}
private:
std::vector<T> f, inv_f;
static int mod() {
if constexpr (requires { T::mod(); }) {
return T::mod();
} else {
return std::numeric_limits<int>::max();
}
}
// n! is 0 once n >= mod (mod divides it) and has no inverse, so neither
// table grows past the modulus.
static index_t grow_to(index_t n, index_t cur) {
return std::min<int64_t>(std::max<int64_t>(n + 1, 2LL * cur), mod());
}
};
} // namespace algo::math
#line 4 "algo/math/modint.h"
namespace algo::math {
// A modulus fixed at compile time: no state, and the division folds into a
// multiply-shift.
template <int Mod>
struct static_mod {
static constexpr int mod() {
return Mod;
}
static int reduce(uint64_t x) {
return (int)(x % (uint64_t)Mod);
}
};
// A modulus known only at run time, held for the extent of with_mod. Nesting is
// rejected: values built under the outer modulus would survive into the inner
// one. Use a second id to hold two moduli at once.
template <int id>
struct dynamic_mod {
static int mod() {
assert(armed);
return bt.mod();
}
static int reduce(uint64_t x) {
return (int)bt.reduce(x);
}
static auto with_mod(int m, auto callback) {
assert(1 <= m && !armed);
struct scoped {
~scoped() {
armed = false;
}
} _;
bt = barrett(m), armed = true;
return callback();
}
private:
static inline barrett bt{1};
static inline bool armed = false;
};
// P supplies mod() and reduce(). Inheriting it makes both reachable through the
// modint (as is with_mod), and an empty policy costs no space.
template <typename P>
struct modint : P {
modint() : v(0) {
}
modint(int64_t _v) {
v = (-P::mod() < _v && _v < P::mod()) ? _v : _v % P::mod();
if (v < 0) v += P::mod();
}
modint &operator+=(const modint &other) {
v += other.v;
if (v >= P::mod()) v -= P::mod();
return *this;
}
modint &operator-=(const modint &other) {
v -= other.v;
if (v < 0) v += P::mod();
return *this;
}
modint &operator*=(const modint &other) {
v = P::reduce((uint64_t)v * other.v);
return *this;
}
modint &operator/=(const modint &other) {
return *this = *this * other.inv();
}
modint &operator++() {
v++;
if (v == P::mod()) v = 0;
return *this;
}
modint &operator--() {
if (v == 0) v = P::mod();
v--;
return *this;
}
modint operator++(int) {
modint result = *this;
++*this;
return result;
}
modint operator--(int) {
modint result = *this;
--*this;
return result;
}
friend modint operator+(modint a, const modint &b) {
return a += b;
}
friend modint operator-(modint a, const modint &b) {
return a -= b;
}
friend modint operator*(modint a, const modint &b) {
return a *= b;
}
friend modint operator/(modint a, const modint &b) {
return a /= b;
}
friend modint operator-(modint a) {
return 0 - a;
}
modint inv() const {
auto eg = inv_gcd(v, P::mod());
assert(eg.first == 1);
return eg.second;
}
friend bool operator==(const modint &a, const modint &b) {
return a.v == b.v;
}
friend bool operator!=(const modint &a, const modint &b) {
return !(a == b);
}
explicit operator int() const {
return v;
}
friend std::ostream &operator<<(std::ostream &os, const modint &a) {
return os << a.v;
}
friend std::istream &operator>>(std::istream &is, modint &a) {
is >> a.v;
a.v = (-P::mod() < a.v && a.v < P::mod()) ? a.v : a.v % P::mod();
if (a.v < 0) a.v += P::mod();
return is;
}
private:
int v;
};
template <int Mod>
using static_modint = modint<static_mod<Mod>>;
template <int id = 0>
using dynamic_modint = modint<dynamic_mod<id>>;
} // namespace algo::math
#line 7 "main.cpp"
/* end include */
#line 4 "algo/debug/debug.h"
template <size_t N>
std::ostream &operator<<(std::ostream &os, const std::bitset<N> &v) {
os << "<";
for (size_t i = 0; i < N; i++) {
os << static_cast<char>('0' + v[i]);
}
return os << ">";
}
template <typename T, typename U>
std::ostream &operator<<(std::ostream &os, std::queue<T, U> q) {
os << "[";
bool first = true;
for (; !q.empty(); q.pop()) {
if (!first) os << ", ";
first = false;
os << q.front();
}
return os << "]";
}
template <typename T, typename U, typename V>
std::ostream &operator<<(std::ostream &os, std::priority_queue<T, U, V> pq) {
os << "[";
bool first = true;
for (; !pq.empty(); pq.pop()) {
if (!first) os << ", ";
first = false;
os << pq.top();
}
return os << "]";
}
template <typename T, typename U>
std::ostream &operator<<(std::ostream &os, const std::pair<T, U> &p) {
return os << "(" << p.first << ", " << p.second << ")";
}
template <typename... T>
std::ostream &operator<<(std::ostream &os, const std::tuple<T...> &t) {
os << "(";
bool first = true;
auto print = [&os, &first](auto arg) {
if (!first) os << ", ";
first = false;
os << arg;
};
std::apply([&print](auto &&...args) { (print(args), ...); }, t);
return os << ")";
}
template <iterable T>
std::ostream &operator<<(std::ostream &os, const T &t) {
os << "[";
bool first = true;
for (const auto &e : t) {
if (!first) os << ", ";
first = false;
os << e;
}
return os << "]";
}
template <typename T>
void debug(std::string_view name, T var) {
std::cout << "\x1B[31m";
// # keeps the quotes on a literal, so dbg("hi") prints as a bare message
// while a const char* variable is still named.
if (!name.starts_with('"')) std::cout << name << ": ";
std::cout << var << "\x1B[0m" << '\n';
std::cout.flush();
}
// https://www.scs.stanford.edu/~dm/blog/va-opt.html
#define PARENS ()
#define EXPAND(...) EXPAND4(EXPAND4(EXPAND4(EXPAND4(__VA_ARGS__))))
#define EXPAND4(...) EXPAND3(EXPAND3(EXPAND3(EXPAND3(__VA_ARGS__))))
#define EXPAND3(...) EXPAND2(EXPAND2(EXPAND2(EXPAND2(__VA_ARGS__))))
#define EXPAND2(...) EXPAND1(EXPAND1(EXPAND1(EXPAND1(__VA_ARGS__))))
#define EXPAND1(...) __VA_ARGS__
#define FOR_EACH(macro, ...) \
__VA_OPT__(EXPAND(FOR_EACH_HELPER(macro, __VA_ARGS__)))
#define FOR_EACH_HELPER(macro, a1, ...) \
macro(a1) __VA_OPT__(FOR_EACH_AGAIN PARENS(macro, __VA_ARGS__))
#define FOR_EACH_AGAIN() FOR_EACH_HELPER
#define DEBUG(x) debug(#x, x);
#ifdef LOCAL
#define dbg(...) FOR_EACH(DEBUG, __VA_ARGS__) no_debug()
#else
#define dbg(...) no_debug(__VA_ARGS__)
#endif
#line 10 "main.cpp"
using namespace std;
using namespace algo;
using mint = math::static_modint<998244353>;
math::combo<mint> C;
void solve() {
int n;
cin >> n;
vector<int> a(n - 1);
for (int i = 0; i < n - 1; i++) {
cin >> a[i];
}
// for s_i = a_i, then we must have that s_i is max on one side or the other
// if we say that it is the max on the side that gets smaller as we iterate
// then, we must have the max always decreases
// some LIS/increasing subsequence thing
// max on other side is awlays N
// aggregate some number of Ns on the ends
// if N position is fixed at end, then s_i must be increasing at (they must
// all be start half)
// in that case, the number of such permutations is every time that it
// increases, then p_i = s_i
// (choose s_i - num_increases, num_consecutive - 1)
// we can treat s_i as max so far, or max on other side
// num permutations that match s_i to index i, both directions
// we have every distinct number up to peak is fixed.
// for X spots, we must have <= K
// for Y spots, we must have <= J
// 3 1 4 5 2
// 3 1 5 4 2
// highest bucket: some permutation of numbers must happen
// 3 _ 6 _ _ 5
// 3 _ 5 _ _ 6
// we choose from smallest to largest
// doesn't matter what we choose, because the other is eligible anyways
// 3 -> 2 less, (2, 1)
// 5 -> 4-2 less -> (3, 2)
// a is prefix maxes left of n, then suffix maxes right of n, so it has to
// rise then fall
int ptr = 0;
while (ptr + 1 < n - 1 && a[ptr] <= a[ptr + 1]) {
ptr++;
}
while (ptr + 1 < n - 1 && a[ptr] >= a[ptr + 1]) {
ptr++;
}
if (ptr != n - 2) {
dbg(a, "bad, not peak");
cout << 0 << '\n';
return;
}
vector<int> fst(n + 1, -1), lst(n + 1, -1);
int last_seen = -1;
for (int i = 0; i < n - 1; i++) {
if (last_seen != a[i] && fst[a[i]] != -1) {
// if last_seen is not itself, but we've seen before, then we bad
dbg(i, a, "bad, dup num");
cout << 0 << '\n';
return;
}
if (last_seen != a[i]) {
fst[a[i]] = i;
}
lst[a[i]] = i;
last_seen = a[i];
}
int mx_el = *max_element(a.begin(), a.end());
if (mx_el != n - 1) {
dbg("bad max val");
cout << 0 << '\n';
return;
}
mint ans = 1;
int num_used = 0;
for (int el = 1; el <= mx_el; el++) {
if (fst[el] == -1) {
continue;
}
int len = lst[el] - fst[el];
int num_avail = el - num_used - 1;
if (num_avail < len) {
dbg(el, num_avail, len, "bad, not enough num");
cout << 0 << '\n';
return;
}
ans *= C.perm(num_avail, len);
if (el == mx_el) {
// one edge must be highest value
ans *= 2;
}
dbg(el, fst[el], lst[el], num_avail, ans);
// we used len + 1 numbers
num_used += len + 1;
}
cout << ans << '\n';
}
signed main() {
cin.tie(nullptr)->sync_with_stdio(false);
int t;
cin >> t;
while (t--)
solve();
}